Similarly, it was promoted as mixing elements of strategy from the past games with traditional first-person shooter game-play but instead only hinted at them whilst being predominantly action-oriented. The game attracted an overwhelmingly negative reaction, especially from fans of the earlier games in the series who saw this as a massive modification, concurrent with a great reduction in the series' trademark difficulty. They are the Green Beret, The Sniper and The Spy but they are not the same characters from previous instalments they each bear different appearances, names, and skills. Strike Force only has three Commandos, making it the only game in the series to have the least amount of playable characters. Although the missions are set up in a similar fashion (several different objectives, some to be achieved through stealth, others through use of force) and in most occasions the player is allowed to change between different characters, this is the first game in the series to apply a first-person perspective, like many Medal of Honor or Call of Duty games than to earlier entries of the series. Released during the first months of 2006, this game marks a diversion from the first three games.